As a Virtual Production 3D Artist, I have had the incredible opportunity to contribute to the Obi-Wan Kenobi project, bringing the iconic Star Wars universe to life through cutting-edge technology. I collaborated with a talented team to design and create immersive virtual sets, model intricate assets, and implement pre-visualization techniques.
Utilizing Unreal Engine and real-time rendering, I ensured seamless integration between live-action footage and the virtual environment. It has been an honor to be part of this groundbreaking project, delivering a visually stunning experience that captures the essence of the Star Wars legacy.
Mandalorian | Season 3
Virtual Production | Pre-Prod
As an Unreal Artist on the Mandalorian, I seamlessly merged technology and storytelling via Unreal Engine. I united traditional filmmaking with cutting-edge tech, shaping the series' narrative through enhanced scenes.
My role affirmed my commitment to immersive virtual production, including environment blocking and asset modeling using Unreal Engine.
Netflix | TBA
Virtual Production | Pre-Prod
Contributed to several undisclosed film projects, I've merged tech and storytelling through Unreal Engine, harmonizing tradition with innovation for narrative crafting and immersive virtual production.
With a commitment to pushing creative boundaries, I'm excited to shape these projects' visual identity.